Monday, April 13, 2009

The Science of Imba

Well, this Easter has been a picnic...

Progress is being made on Counterworld; the only real problem is that I'm not sure how it ends. On the upside turning an at times rambling story into a more streamlined script is good exercise. Current page count: 75/100 pages.

On an entirely different note: I started playing World of Warcraft again a little over six months ago, and a few weeks ago my main character hit Level 80 (max level). And now the game has changed. Suddenly it's not about grinding experience points anymore; now I have to be... um... 'imba'!

And boy, is that a whole new science.

So a lot of the time I haven't spent scriptwriting I've spent trying to figure out what this thing 'imba' really means. And the one thing I'm sure of is that I'm not it. Oh, no. I'm hopelessly behind in the imba stakes. My gear is obsolete, my enchants are wrong for my class... Heh. It's no wonder I get killed on a regular basis.

So apart from having a screenplay to write, a couple of novels to finish, and, oh, half-a-dozen other little projects going on, I now have this whole new imba thing. It's a good thing I joined an in-game guild. It's an even better thing that the guild I joined is made up of funny, laid-back, helpful, mature people who don't despair at the sight of my Bat Fur Mitts, or the Egg-Warming Boots with their Borean Armor Kit enhancement (yeah, I know it sounds incomprehensible - just trust me, it's gear unworthy of a bad-ass level 80), but will instead offer helpful hints.

It's funny; it took me until level 72 to even join a guild, and when I did it was only because a good friend is also a member and I figured that meant they couldn't be as bad as all that. Now I have a whole bunch of new in-game buddies, always ready to make bad jokes or join in a spot of tomb raiding. It makes it a little less lonely (not that I generally mind lonely) to just sit at the computer.

Just thought I'd share.

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